)]}'
{"/COMMIT_MSG":[{"author":{"_account_id":15343,"name":"Tim Burke","email":"tburke@nvidia.com","username":"tburke"},"change_message_id":"fa0a04c501dabdcc214815675bf0c0082fcc6d3e","unresolved":true,"context_lines":[{"line_number":7,"context_line":"sharder: make default minimum_shard_size \u003d shrink_threshold + 1"},{"line_number":8,"context_line":""},{"line_number":9,"context_line":"shrink_threshold can be set to zero to prevent shrinking, but"},{"line_number":10,"context_line":"minimum_shard_size must be \u003e 0."},{"line_number":11,"context_line":""},{"line_number":12,"context_line":"Change-Id: Ib0f35a61657b62019d8769871d79127e7d95b2ea"}],"source_content_type":"text/x-gerrit-commit-message","patch_set":1,"id":"f0fbc11b_d9ca255a","line":10,"updated":"2021-06-17 00:51:31.000000000","message":"What if we went with\n\n minimum_shard_size \u003d max(shrink_threshold, 1)\n\ninstead?","commit_id":"5674a6062d022ee06ce1c1b6a5d299c2ae7ca72d"}]}
