)]}'
{"/PATCHSET_LEVEL":[{"author":{"_account_id":597,"name":"Pete Zaitcev","email":"zaitcev@kotori.zaitcev.us","username":"zaitcev"},"change_message_id":"9f7830ade5d4da6c2bba0751cb468da90fc49936","unresolved":false,"context_lines":[],"source_content_type":"","patch_set":1,"id":"44352d83_6df1515e","updated":"2023-10-12 21:34:25.000000000","message":"I wish you called it \"Round timings at 4 decimal places\" or \"Round timings to 4 places\". I honestly expected 4 call sites affected by the patch.","commit_id":"387d2b371643065c9b5b222e1c48b58eb5ba8e67"},{"author":{"_account_id":15343,"name":"Tim Burke","email":"tburke@nvidia.com","username":"tburke"},"change_message_id":"d30d982fbe848826fc228990fa900fe1055632d4","unresolved":false,"context_lines":[],"source_content_type":"","patch_set":1,"id":"3f318282_0299d3a3","in_reply_to":"44352d83_6df1515e","updated":"2023-10-13 17:28:29.000000000","message":"Heh -- fair enough. I also debated about rounding the sampling rate, but I don\u0027t know how much it matters in practice.","commit_id":"387d2b371643065c9b5b222e1c48b58eb5ba8e67"}]}
